Commit graph

616 commits

Author SHA1 Message Date
Nemirtingas
86d74c7a05 Added EMU_EXPERIMENTAL_BUILD define 2019-08-14 23:57:47 +02:00
Nemirtingas
664d9a29b1 Updated build paths 2019-08-14 23:22:56 +02:00
Nemirtingas
9729ae9e4d Added overlay files to cmake 2019-08-14 23:01:56 +02:00
Nemirtingas
411c2c2dda Revert Test Fix 2019-08-14 22:31:44 +02:00
Nemirtingas
c67bc528d1 Removed overlay from lobby_connect in linux build 2019-08-14 22:20:17 +02:00
Nemirtingas
2b5516f709 Even if disabled, remove overlay sources from linux build 2019-08-14 22:13:25 +02:00
Nemirtingas
6ef60bfe63 Test fix 2019-08-14 22:08:22 +02:00
Nemirtingas
b17db3ce1d Added linux overlay (disaled) 2019-08-14 19:09:53 +02:00
Nemirtingas
7386e55fb5 Added overlay to windows batch build 2019-08-14 19:06:14 +02:00
Nemirtingas
cb67853e45 Fixed build for 64bits 2019-08-14 18:54:38 +02:00
Nemirtingas
6224350142 Fixed compilation for windows 2019-08-14 18:11:00 +02:00
Nemirtingas
1ce95ec672 Fixed compilation on Clang-cl 2019-08-14 18:06:32 +02:00
Nemirtingas
d87760b78b Created a define to not compile overlay. 2019-08-14 15:09:57 +02:00
Nemirtingas
40d7237ab0 Merge branch 'master' into overlay_h 2019-08-14 14:57:51 +02:00
Nemirtingas
3eeca9b50e Modified a bit overlay and added comments 2019-08-14 14:56:57 +02:00
Nemirtingas
2c74abd6ab Moved this docs to the tool's doc 2019-08-14 14:56:27 +02:00
Nemirtingas
56b4e6a7c7 Added preprocessor exclusion for linux 2019-08-14 14:55:31 +02:00
Mr_Goldberg
7af2d08388
Some words added to blogpost. 2019-08-12 11:17:27 -04:00
Mr_Goldberg
b72bd29735
1 year blogpost. 2019-08-12 11:01:09 -04:00
Nemirtingas
f9ee123a05 Merge branch 'master' into overlay_h 2019-08-12 16:47:58 +02:00
Mr_Goldberg
1d19d49419
Increase return value of GetAppBuildId. 2019-08-12 10:40:16 -04:00
Mr_Goldberg
7ff8b5c9fc
Unix line endings. 2019-08-12 10:39:20 -04:00
Nemirtingas
86fa3ab47a Comments
Explains what I could use to get steam's info. Its in plain http, could use a simple socket to read the json.
2019-08-12 16:04:14 +02:00
Nemirtingas
6b393fd8d0 Merge branch 'master' into overlay_h 2019-08-12 16:00:45 +02:00
Goldberg
af5de02788 Merge branch 'cmake' into 'master'
Modern(ish) CMake support

See merge request Mr_Goldberg/goldberg_emulator!16
2019-08-12 13:53:23 +00:00
vergeten
70a519e4e5 Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable 2019-08-12 13:53:23 +00:00
Nemirtingas
9f3e3a95da Cleaned hooks
I don't even know why I thought it was a good idea to hook dispatchMessage.
2019-08-07 11:11:31 +02:00
Nemirtingas
d3ded5842d Added invite/join checks
Don't show "Invite" button if current user doesn't have a lobby.
Don't show "Join" button if friend doesn't have a lobby.
Added a button to open chat with a right click.
Close the popup when you click a button.
2019-08-06 13:46:43 +02:00
Nemirtingas
03d02b497b Merge branch 'master' into overlay_h 2019-08-06 12:14:51 +02:00
Mr_Goldberg
07af5737b4
Merge branch 'DLC-comments' of gitlab.com:Lyberta/goldberg_emulator 2019-08-05 18:34:50 -04:00
Nemirtingas
2930f12420 Merge branch 'master' into overlay_h 2019-08-04 21:00:43 +02:00
Mr_Goldberg
35860efa3a
Only set g_pSteamClientGameServer in steam gameserver init functions. 2019-08-04 14:36:28 -04:00
Lyberta
b41517cd91 Added hash comments to DLC.txt 2019-08-04 14:10:22 +00:00
Nemirtingas
f30b0c9fb2 Merge branch 'master' into overlay_h 2019-08-04 11:11:40 +02:00
Mr_Goldberg
35c59044fd
SteamGameServerClient should return NULL if the gameserver is not initialized. 2019-08-03 19:00:31 -04:00
Mr_Goldberg
bf4847452e
SteamAPI_Shutdown actually does something now. 2019-08-03 18:58:23 -04:00
Mr_Goldberg
f4ab249f36
Add a way to configure which leaderboards are seen by the game. 2019-08-03 18:55:08 -04:00
Nemirtingas
d2a75db930 Moved colored implementation to their own functions
To minimise source code modifications, colored input text has been moved to their own functions.
The ImFont is still modified tho.
2019-08-03 14:37:03 +02:00
Nemirtingas
804355fa54 Fix input select going out of bound 2019-08-03 13:44:33 +02:00
Nemirtingas
4f9e67d700 Support for chat message (WIP) 2019-08-03 12:58:48 +02:00
Nemirtingas
2a373bbf79 Now I set the invite instead of adding it.
You should send a lobby invite or a rich invite, but not both.
2019-08-02 23:01:24 +02:00
Nemirtingas
73fa7b50b5 Moved some code to functions. 2019-08-02 15:26:16 +02:00
Nemirtingas
8fe7c2267a User must now accept invite 2019-08-02 13:02:20 +02:00
Nemirtingas
156bee1564 Invitation & Chat support (WIP) 2019-08-02 11:16:30 +02:00
Nemirtingas
300832ebb3 I think i should protect this 2019-08-02 09:09:32 +02:00
Nemirtingas
7137fae413 Added error checks for renderer hooks
Added errors checks but there are no error correction, If it fails your won't have any overlay at all.
2019-08-02 09:07:53 +02:00
Nemirtingas
3a0d9c55c1 Added support for dynamic d3dcompile load
If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function.
This process is now automatically handled. Just define  the right Preprocessor.
2019-08-02 09:06:59 +02:00
Nemirtingas
a1037e3bf2 size() returns a size_t. 2019-08-01 19:08:09 +02:00
Nemirtingas
e674cd96e5 DX9 Hook info comment 2019-08-01 19:07:19 +02:00
Nemirtingas
c293c1ae05 Fixed game shutdown hang.
Should watch the other implementations if they need the same treat or not.
2019-08-01 17:05:41 +02:00