Commit graph

184 commits

Author SHA1 Message Date
Nemirtingas
da75aa3ae7 Added item definition to generate_game_infos
Thx psychonic.
2019-08-27 00:17:57 +02:00
Nemirtingas
519abbdd96 Merge branch 'master' into achievements_support 2019-08-26 21:19:17 +02:00
Mr_Goldberg
734ff89291
Gitlab ci fix. 2019-08-26 14:45:49 -04:00
Nemirtingas
d9b9b990f3 Update settings_parser.cpp 2019-08-26 17:55:31 +00:00
Mr_Goldberg
22c32c46b6
Forgot this. 2019-08-26 13:49:18 -04:00
Nemirtingas
7a59f48000 Merge branch 'master' into achievements_support 2019-08-26 19:45:58 +02:00
Mr_Goldberg
bca4bd6dc1
Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
Mr_Goldberg
1d920c538a
Christsnatcher .bat improvements. 2019-08-26 13:01:00 -04:00
Nemirtingas
1d525c77c1 Updated examples
Should not push a commit when you're tired.
2019-08-25 09:35:34 +02:00
Nemirtingas
f1118030e8 Added the forgotten size update if copied less chars. 2019-08-25 00:29:05 +02:00
Nemirtingas
9c04ce6a81 Delete CMakeLists.txt 2019-08-24 22:22:01 +00:00
Nemirtingas
751e780579 Delete build_curl.sh 2019-08-24 22:21:27 +00:00
Nemirtingas
abb26d402f Fix 2019-08-24 18:10:56 +02:00
Nemirtingas
21e08ed220 Achievements support & inventory customization.
Added achievements support. Achievements are saved like real steam, see your inventory directory.(like items, uses a .json, tool can be used to dump achievements from steam public api).
You will need a public apikey. (See https://steamcommunity.com/dev)
Reworked item support to split inventory items to defined items.
2019-08-24 17:42:39 +02:00
Nemirtingas
46f2199cd2 Added examples 2019-08-24 17:34:06 +02:00
Nemirtingas
13acbb3d94 Reworked generate_game_infos. 2019-08-24 17:33:39 +02:00
Nemirtingas
b17e3b7be3 Added win static build for curl 2019-08-21 21:35:41 +02:00
Nemirtingas
ea4588f442 (WIP) achievements support
build is also WIP
2019-08-21 20:52:36 +02:00
Mr_Goldberg
ced9b77afc
Tweaked auth delays. 2019-08-17 18:15:18 -04:00
Mr_Goldberg
06b4332187
Add some commented out code to disable https in winhttp. 2019-08-17 18:03:21 -04:00
Mr_Goldberg
0e17aeef76
Basic steamclient.dll emulation.
Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
2019-08-17 18:02:15 -04:00
Mr_Goldberg
e044205e71
Make encrypted ticket size more realistic. 2019-08-17 18:00:31 -04:00
Mr_Goldberg
7af2d08388
Some words added to blogpost. 2019-08-12 11:17:27 -04:00
Mr_Goldberg
b72bd29735
1 year blogpost. 2019-08-12 11:01:09 -04:00
Mr_Goldberg
1d19d49419
Increase return value of GetAppBuildId. 2019-08-12 10:40:16 -04:00
Mr_Goldberg
7ff8b5c9fc
Unix line endings. 2019-08-12 10:39:20 -04:00
Goldberg
af5de02788 Merge branch 'cmake' into 'master'
Modern(ish) CMake support

See merge request Mr_Goldberg/goldberg_emulator!16
2019-08-12 13:53:23 +00:00
vergeten
70a519e4e5 Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable 2019-08-12 13:53:23 +00:00
Mr_Goldberg
07af5737b4
Merge branch 'DLC-comments' of gitlab.com:Lyberta/goldberg_emulator 2019-08-05 18:34:50 -04:00
Mr_Goldberg
35860efa3a
Only set g_pSteamClientGameServer in steam gameserver init functions. 2019-08-04 14:36:28 -04:00
Lyberta
b41517cd91 Added hash comments to DLC.txt 2019-08-04 14:10:22 +00:00
Mr_Goldberg
35c59044fd
SteamGameServerClient should return NULL if the gameserver is not initialized. 2019-08-03 19:00:31 -04:00
Mr_Goldberg
bf4847452e
SteamAPI_Shutdown actually does something now. 2019-08-03 18:58:23 -04:00
Mr_Goldberg
f4ab249f36
Add a way to configure which leaderboards are seen by the game. 2019-08-03 18:55:08 -04:00
Mr_Goldberg
7939796680
Fix build. 2019-07-31 10:25:05 -04:00
Mr_Goldberg
26c5b7949f
Implemented some ugc remote storage functions related to fileshare. 2019-07-31 10:01:55 -04:00
Mr_Goldberg
42fd868099
Remove useless files. 2019-07-28 09:04:14 -04:00
Mr_Goldberg
8723dad025
Update to sdk 1.46 2019-07-28 09:02:09 -04:00
Mr_Goldberg
bb9c516775
Fix crash in crazy taxi. 2019-07-20 14:45:50 -04:00
Mr_Goldberg
55835de708
Untested version of GetInstalledDepots. 2019-07-20 14:45:37 -04:00
Nemirtingas
d2fba40cb4 Small improvements
Its always better to reserve memory when we can for a vector. Also, STL implements a lot of algorithms, its better to use them in case someday you need to change it to something alike. Like reversing the copy, use transform instead, etc...
2019-07-18 22:21:55 +02:00
Mr_Goldberg
514f2ddbd9
Some small cleanups. 2019-07-17 15:55:12 -04:00
Mr_Goldberg
2a659043d3
Fix build. 2019-07-17 13:54:23 -04:00
Mr_Goldberg
59a9fcee0d
Some cleanups.
Load items json only if there's an inventory request.

Launch callbacks only when loading is done.

Copy over original unformatted json.hpp
2019-07-17 13:25:35 -04:00
Mr_Goldberg
f56503fcd0
Merge branch 'issue_#5' of https://gitlab.com/Nemirtingas/goldberg_emulator into inventory_pr 2019-07-17 13:22:35 -04:00
Nemirtingas
fb31aef9b2 Set items to static
Set items to static and call the json load only once.
2019-07-17 17:28:39 +02:00
Mr_Goldberg
66932785c3
Beggining of a actually working steam networking sockets implementation. 2019-07-15 20:00:52 -04:00
Mr_Goldberg
e252f83e8a
Make auth stuff behave more like real steam. 2019-07-15 10:07:34 -04:00
Nemirtingas
7853451b01 Added buffer size check while populating it. 2019-07-14 22:47:33 +02:00
Mr_Goldberg
0677b8e2ff
Tweak some delays to get the game ignite working. 2019-07-14 16:25:16 -04:00