Nemirtingas
da75aa3ae7
Added item definition to generate_game_infos
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Thx psychonic.
2019-08-27 00:17:57 +02:00
Nemirtingas
519abbdd96
Merge branch 'master' into achievements_support
2019-08-26 21:19:17 +02:00
Mr_Goldberg
734ff89291
Gitlab ci fix.
2019-08-26 14:45:49 -04:00
Nemirtingas
d9b9b990f3
Update settings_parser.cpp
2019-08-26 17:55:31 +00:00
Mr_Goldberg
22c32c46b6
Forgot this.
2019-08-26 13:49:18 -04:00
Nemirtingas
7a59f48000
Merge branch 'master' into achievements_support
2019-08-26 19:45:58 +02:00
Mr_Goldberg
bca4bd6dc1
Added a way to configure stats and moved parser logic to other file.
2019-08-26 13:01:45 -04:00
Mr_Goldberg
1d920c538a
Christsnatcher .bat improvements.
2019-08-26 13:01:00 -04:00
Nemirtingas
1d525c77c1
Updated examples
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Should not push a commit when you're tired.
2019-08-25 09:35:34 +02:00
Nemirtingas
f1118030e8
Added the forgotten size update if copied less chars.
2019-08-25 00:29:05 +02:00
Nemirtingas
9c04ce6a81
Delete CMakeLists.txt
2019-08-24 22:22:01 +00:00
Nemirtingas
751e780579
Delete build_curl.sh
2019-08-24 22:21:27 +00:00
Nemirtingas
abb26d402f
Fix
2019-08-24 18:10:56 +02:00
Nemirtingas
21e08ed220
Achievements support & inventory customization.
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Added achievements support. Achievements are saved like real steam, see your inventory directory.(like items, uses a .json, tool can be used to dump achievements from steam public api).
You will need a public apikey. (See https://steamcommunity.com/dev )
Reworked item support to split inventory items to defined items.
2019-08-24 17:42:39 +02:00
Nemirtingas
46f2199cd2
Added examples
2019-08-24 17:34:06 +02:00
Nemirtingas
13acbb3d94
Reworked generate_game_infos.
2019-08-24 17:33:39 +02:00
Nemirtingas
b17e3b7be3
Added win static build for curl
2019-08-21 21:35:41 +02:00
Nemirtingas
ea4588f442
(WIP) achievements support
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build is also WIP
2019-08-21 20:52:36 +02:00
Mr_Goldberg
ced9b77afc
Tweaked auth delays.
2019-08-17 18:15:18 -04:00
Mr_Goldberg
06b4332187
Add some commented out code to disable https in winhttp.
2019-08-17 18:03:21 -04:00
Mr_Goldberg
0e17aeef76
Basic steamclient.dll emulation.
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Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
2019-08-17 18:02:15 -04:00
Mr_Goldberg
e044205e71
Make encrypted ticket size more realistic.
2019-08-17 18:00:31 -04:00
Mr_Goldberg
7af2d08388
Some words added to blogpost.
2019-08-12 11:17:27 -04:00
Mr_Goldberg
b72bd29735
1 year blogpost.
2019-08-12 11:01:09 -04:00
Mr_Goldberg
1d19d49419
Increase return value of GetAppBuildId.
2019-08-12 10:40:16 -04:00
Mr_Goldberg
7ff8b5c9fc
Unix line endings.
2019-08-12 10:39:20 -04:00
Goldberg
af5de02788
Merge branch 'cmake' into 'master'
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Modern(ish) CMake support
See merge request Mr_Goldberg/goldberg_emulator!16
2019-08-12 13:53:23 +00:00
vergeten
70a519e4e5
Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable
2019-08-12 13:53:23 +00:00
Mr_Goldberg
07af5737b4
Merge branch 'DLC-comments' of gitlab.com:Lyberta/goldberg_emulator
2019-08-05 18:34:50 -04:00
Mr_Goldberg
35860efa3a
Only set g_pSteamClientGameServer in steam gameserver init functions.
2019-08-04 14:36:28 -04:00
Lyberta
b41517cd91
Added hash comments to DLC.txt
2019-08-04 14:10:22 +00:00
Mr_Goldberg
35c59044fd
SteamGameServerClient should return NULL if the gameserver is not initialized.
2019-08-03 19:00:31 -04:00
Mr_Goldberg
bf4847452e
SteamAPI_Shutdown actually does something now.
2019-08-03 18:58:23 -04:00
Mr_Goldberg
f4ab249f36
Add a way to configure which leaderboards are seen by the game.
2019-08-03 18:55:08 -04:00
Mr_Goldberg
7939796680
Fix build.
2019-07-31 10:25:05 -04:00
Mr_Goldberg
26c5b7949f
Implemented some ugc remote storage functions related to fileshare.
2019-07-31 10:01:55 -04:00
Mr_Goldberg
42fd868099
Remove useless files.
2019-07-28 09:04:14 -04:00
Mr_Goldberg
8723dad025
Update to sdk 1.46
2019-07-28 09:02:09 -04:00
Mr_Goldberg
bb9c516775
Fix crash in crazy taxi.
2019-07-20 14:45:50 -04:00
Mr_Goldberg
55835de708
Untested version of GetInstalledDepots.
2019-07-20 14:45:37 -04:00
Nemirtingas
d2fba40cb4
Small improvements
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Its always better to reserve memory when we can for a vector. Also, STL implements a lot of algorithms, its better to use them in case someday you need to change it to something alike. Like reversing the copy, use transform instead, etc...
2019-07-18 22:21:55 +02:00
Mr_Goldberg
514f2ddbd9
Some small cleanups.
2019-07-17 15:55:12 -04:00
Mr_Goldberg
2a659043d3
Fix build.
2019-07-17 13:54:23 -04:00
Mr_Goldberg
59a9fcee0d
Some cleanups.
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Load items json only if there's an inventory request.
Launch callbacks only when loading is done.
Copy over original unformatted json.hpp
2019-07-17 13:25:35 -04:00
Mr_Goldberg
f56503fcd0
Merge branch 'issue_#5' of https://gitlab.com/Nemirtingas/goldberg_emulator into inventory_pr
2019-07-17 13:22:35 -04:00
Nemirtingas
fb31aef9b2
Set items to static
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Set items to static and call the json load only once.
2019-07-17 17:28:39 +02:00
Mr_Goldberg
66932785c3
Beggining of a actually working steam networking sockets implementation.
2019-07-15 20:00:52 -04:00
Mr_Goldberg
e252f83e8a
Make auth stuff behave more like real steam.
2019-07-15 10:07:34 -04:00
Nemirtingas
7853451b01
Added buffer size check while populating it.
2019-07-14 22:47:33 +02:00
Mr_Goldberg
0677b8e2ff
Tweak some delays to get the game ignite working.
2019-07-14 16:25:16 -04:00