Nemirtingas
e2fbada4c1
Added sample json and README.
2019-07-14 20:54:11 +02:00
Nemirtingas
3273b1482b
steam_items.json renamed
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steam_items.json has been renamed to items.json and now lives in steam_settings beside the steam_api.dll
2019-07-14 20:53:20 +02:00
Nemirtingas
332c0479bb
Moved json.hpp to its own folder.
2019-07-14 20:51:47 +02:00
Nemirtingas
573a01212b
Switch to atomic_bool for thread synchronisation.
2019-07-14 20:51:23 +02:00
Nemirtingas
5c66c21f53
Modified Inventory to match steam's implementation
2019-07-14 19:22:30 +02:00
Nemirtingas
06f88d4687
Added the missing use cases
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If pchPropertyName == NULL and/or pchValueBuffer == NULL
2019-07-12 22:26:45 +02:00
Nemirtingas
0a9b950d2e
Merge branch 'master' into issue_#5
2019-07-12 21:04:11 +02:00
Mr_Goldberg
6dd7f517e6
Fix last pull request.
2019-07-12 11:26:07 -04:00
Mr_Goldberg
ba1591d8e7
Merge branch 'Nemirtingas/goldberg_emulator-issue_#14'
2019-07-12 11:25:22 -04:00
Mr_Goldberg
aa9e3c0c46
Small improvements to last commit.
2019-07-10 08:03:40 -04:00
Nemirtingas
19659da6c2
Fixed crash on load.
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Fixed dll crash on load by adding a check if the Json file exists or not.
2019-07-09 15:07:10 +02:00
Nemirtingas
5f67d359b3
Fixed typo because of merging
2019-06-25 15:53:00 +02:00
Nemirtingas
bbf6a3b6ff
Added partial inventory support.
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For now, I load items and add them to the inventory and to the market.
2019-06-25 15:10:33 +02:00
Nemirtingas
5265382d9d
Added Json item loader
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Added Json item loader
2019-06-25 15:04:09 +02:00
Nemirtingas
38f05f2fc7
Added function definition to load item database.
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Added function definition to load item database.
2019-06-25 15:03:23 +02:00
Nemirtingas
2039b04887
Added C++ Json support.
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Added C++ Json template library.
Source: https://github.com/nlohmann/json
2019-06-25 14:59:40 +02:00
Nemirtingas
72d7d15adc
Added the line to push dir name on linux
2019-06-19 18:43:14 +02:00
Nemirtingas
a1d336bf56
Pass dir_name by reference
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Passing dir_name by reference will save a copy constructor.
2019-06-19 18:39:14 +02:00
Nemirtingas
717808e796
Updated for the linux case.
2019-06-18 10:55:17 +02:00
Nemirtingas
b034ee8781
Changed param source in strncpy
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In strncpy its the destination size that should be in the 3rd parameter.
2019-06-18 00:25:56 +02:00
Nemirtingas
e54072918f
Added check on directory in Local_Storage::file_exists
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Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).
In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Goldberg
0543229b3e
Merge branch 'issue_#8' into 'master'
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Issue #8 Modified Sanitize
See merge request Mr_Goldberg/goldberg_emulator!11
2019-06-17 11:35:02 +00:00
Goldberg
ef1f0e1de1
Merge branch 'find_interface_powershell' into 'master'
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Fixed find_interfaces.ps1
See merge request Mr_Goldberg/goldberg_emulator!9
2019-06-17 11:12:43 +00:00
Nemirtingas
b093ca90d3
Fix issue #14
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This commit fixes game crash in ETS2.
The parameter order is wrong, 1st param is what to replace and 2nd param is with what to replace.
2019-06-16 15:14:21 +02:00
Nemirtingas
6d22c4989e
Modified Sanitize
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Modified Sanitize to allow all ANSI printable chars.
2019-06-16 12:10:51 +02:00
Nemirtingas
1fd5471502
Fixed find_interfaces.ps1
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Added a condition to test steam_api.dll or steam_api64.dll.
Used the ASCII encoding, last version was using UTF-16 with BOM making the emu read really strange interfaces :).
2019-06-16 12:00:52 +02:00
Nemirtingas
32b8a8b169
Update local_storage.cpp, replace_with string parameters should be const. (Fix build error on VisualStudio)
2019-06-08 08:45:09 +00:00
Nemirtingas
e4addcd84b
Update find_interfaces.ps1
2019-06-07 20:24:45 +00:00
Nemirtingas
f5397c1674
Windows script like find_interfaces.sh but for powershell.
2019-06-07 20:21:26 +00:00
Mr_Goldberg
794469c4cf
Create lobby even if the run callbacks function is never run.
2019-06-01 13:11:27 -04:00
Mr_Goldberg
c4e0c855df
Experimental build: Load luma ceg plugin dll if present.
2019-05-30 12:59:53 -04:00
Mr_Goldberg
1f79ca9231
Basic IsUserInSource implementation for the main lobby.
2019-05-30 07:58:03 -04:00
Mr_Goldberg
51a5e3bc27
Some steam networking accuracy improvements.
2019-05-30 07:56:00 -04:00
Mr_Goldberg
968cd6d601
Only call server request callback if not NULL.
2019-05-26 13:46:43 -04:00
Mr_Goldberg
d07ffec5f3
Add windows debug experimental build to latest git build.
2019-05-25 18:06:18 -04:00
Mr_Goldberg
9a9c3e1a4b
Fix remote folder so that directory structure is exactly like in real steam.
2019-05-23 09:35:12 -04:00
Mr_Goldberg
68b8e0241a
Add support for isteamgameserver 005-011
2019-05-20 12:35:55 -04:00
Mr_Goldberg
2b1368ccac
Use windows line endings for txt files in latest git build.
2019-05-17 14:55:14 -04:00
Mr_Goldberg
1717323cd7
Add delay to p2p session request callback to fix aoe2hd.
2019-05-17 14:15:12 -04:00
Mr_Goldberg
8daa896c86
Cleanup.
2019-05-17 14:13:48 -04:00
Mr_Goldberg
cf05e58266
Add program to generate steam_interfaces.txt
2019-05-15 08:24:39 -04:00
Mr_Goldberg
c20944ca0a
More accurate behavior.
2019-05-11 14:44:06 -04:00
Mr_Goldberg
7938d1f5c9
Add linux interface script to release.
2019-05-11 14:43:34 -04:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths.
2019-05-09 08:10:03 -04:00
Mr_Goldberg
fae4df7012
Fix custom broadcasts not resolving on windows.
2019-05-08 16:31:23 -04:00
Mr_Goldberg
147fc50be1
custom broadcasts file can now contain domains.
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custom broadcasts can now be put in the steam_settings folder.
2019-05-08 15:43:25 -04:00
Mr_Goldberg
106d4025bb
Make the inventory result callback respect the result timeout.
2019-05-03 21:54:32 -04:00
Mr_Goldberg
2ba58d9f78
Fix build.
2019-05-03 09:09:06 -04:00
Mr_Goldberg
701eba17e8
Custom broadcasts file is more appropriate in:
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Goldberg SteamEmu Saves/settings/custom_broadcasts.txt
Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
Mr_Goldberg
3552eed3ec
Tiny fixes.
2019-05-03 08:47:40 -04:00