Mr_Goldberg
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a0b66407bf
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Some networking/matchmaking improvements.
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2020-03-03 09:04:04 -05:00 |
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Mr_Goldberg
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0e72e995ee
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Fix issues when config text files contain utf8 bom.
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2020-02-25 22:35:51 -05:00 |
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Mr_Goldberg
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f62a2e4566
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Add delay to matchmaking servers direct ip requests.
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2020-02-24 15:05:51 -05:00 |
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Mr_Goldberg
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6884c1e551
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Matchmaking accuracy improvements.
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2020-02-15 17:20:48 -05:00 |
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Mr_Goldberg
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767fee6840
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lobby dataupdate is called even when the value does not change.
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2020-02-14 15:02:54 -05:00 |
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Mr_Goldberg
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7e136bba14
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Callback results improvements.
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2020-02-14 15:01:54 -05:00 |
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Mr_Goldberg
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6f4273bf3a
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Only run background thread if runcallbacks has been called more than 1 seconds ago.
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2020-02-14 15:01:10 -05:00 |
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Mr_Goldberg
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1e7c3cd7e1
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Fix build.
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2020-02-09 09:33:51 -05:00 |
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Mr_Goldberg
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40b9b0ef3d
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Call lobby invite callback when friend is invited.
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2020-02-08 15:40:26 -05:00 |
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Mr_Goldberg
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624455705f
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Use steam pipe instead of steam user to know if server or client interface.
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2020-02-01 13:55:41 -05:00 |
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Mr_Goldberg
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03839a7de6
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Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it.
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2020-02-01 13:46:05 -05:00 |
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Mr_Goldberg
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05e6c103f8
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Fix compile error.
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2020-01-31 15:47:56 -05:00 |
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Mr_Goldberg
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6ccb8f6c0b
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ISteamApps 002-007 implemented.
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2020-01-31 14:32:28 -05:00 |
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Mr_Goldberg
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9deef8c6f3
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Add a depots.txt to configure values returned by the getinstalleddepots function.
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2020-01-31 14:31:29 -05:00 |
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Mr_Goldberg
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b1206b0fa2
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Add a longer delay to P2PSessionRequest_t callback.
Don't fire it if packet is sent before it is fired.
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2020-01-26 17:25:41 -05:00 |
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Mr_Goldberg
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350293a9c3
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Fixed game crash when calling ContextInit before SteamAPI_Init
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2020-01-25 15:22:33 -05:00 |
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Mr_Goldberg
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3f44827326
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Basic JoinClanChatRoom implementation.
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2020-01-20 11:48:15 -05:00 |
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Mr_Goldberg
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db2a803cf7
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A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
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2020-01-19 12:55:14 -05:00 |
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Mr_Goldberg
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ffdaf72597
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Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
# build_steamos.sh
# dll/dll.cpp
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2020-01-19 12:50:01 -05:00 |
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Mr_Goldberg
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c9d97abd5b
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Fix some possible controller issues.
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2020-01-19 01:34:52 -05:00 |
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Mr_Goldberg
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958ced0edd
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Add a delay to give games time to register call results.
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2020-01-18 13:58:30 -05:00 |
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Mr_Goldberg
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e6031c7597
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Fix possible thread issue.
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2020-01-17 15:46:50 -05:00 |
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Mr_Goldberg
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29e713b94c
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Add a mutex specifically for the P2P packet functions to speed things up.
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2020-01-17 13:13:59 -05:00 |
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Mr_Goldberg
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b53d5224f3
|
Cache values of old accessor functions for better performance.
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2020-01-17 11:37:13 -05:00 |
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Mr_Goldberg
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a2f8fec816
|
Try to fix the flat api get public ip function.
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2020-01-17 11:36:46 -05:00 |
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Mr_Goldberg
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60b627163a
|
Comment out microsecond sleep that no longer seems necessary.
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2020-01-15 22:05:19 -05:00 |
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Mr_Goldberg
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38ad2c057c
|
Fix flat api not getting exported.
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2020-01-15 19:43:46 -05:00 |
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Mr_Goldberg
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81830efd58
|
Close background thread on steamclient shutdown.
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2020-01-15 12:40:18 -05:00 |
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Mr_Goldberg
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11cb3ce998
|
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
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2020-01-15 10:11:37 -05:00 |
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Mr_Goldberg
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4e6aa809de
|
Kill background thread on client shutdown.
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2020-01-13 13:47:47 -05:00 |
|
Mr_Goldberg
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71e265f52b
|
Add env variable to set app path.
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2020-01-13 13:47:14 -05:00 |
|
Mr_Goldberg
|
106fb03bb0
|
Fix build issue.
|
2020-01-12 14:43:25 -05:00 |
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Mr_Goldberg
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282ac22a46
|
Use the better api for linux controller support and include it in the auto builds.
|
2020-01-12 14:28:57 -05:00 |
|
Nemirtingas
|
118dee9278
|
Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h
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2020-01-10 08:16:16 +01:00 |
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Mr_Goldberg
|
e9513d4733
|
Add linux steamclient builds.
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2020-01-08 18:43:18 -05:00 |
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Mr_Goldberg
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2faba9bed9
|
Try to support windows xp.
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2020-01-08 18:26:42 -05:00 |
|
Mr_Goldberg
|
a66779ed00
|
Fix network not working because game calls WSACleanup on startup.
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2020-01-02 14:10:01 -05:00 |
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Mr_Goldberg
|
2bbf9ef6df
|
Add small delay to new lobby member callbacks.
|
2019-12-20 15:05:28 -05:00 |
|
Mr_Goldberg
|
b8aa74af0e
|
GetAppInstallDir accuracy improvements.
|
2019-12-12 14:11:05 -05:00 |
|
Mr_Goldberg
|
cb1bb895c4
|
Forgot this when updating sdk.
|
2019-12-11 19:17:47 -05:00 |
|
Mr_Goldberg
|
0f0bbba319
|
GetGlyphForActionOrigin implementation.
|
2019-12-11 12:06:19 -05:00 |
|
Mr_Goldberg
|
262ee1d18f
|
Update to sdk 1.47
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2019-12-09 12:49:55 -05:00 |
|
Nemirtingas
|
c8028d6a98
|
Update steam_user_stats.cpp
|
2019-12-09 06:35:33 +00:00 |
|
Mr_Goldberg
|
afa12b5846
|
Remove useless code.
|
2019-12-06 14:42:29 -05:00 |
|
Nemirtingas
|
d1a4adc5bd
|
Merge branch 'master' into 'overlay_h'
# Conflicts:
# .gitlab-ci.yml
# dll/steam_client.cpp
# dll/steam_inventory.h
# dll/steam_user_stats.h
|
2019-12-06 12:44:43 +00:00 |
|
Mr_Goldberg
|
949a327b8a
|
Implement inventory functions.
Fix CI build.
|
2019-12-04 08:44:14 -05:00 |
|
Mr_Goldberg
|
33cdf77c77
|
Set lobby member data should be available right away to getlobbymemberdata
|
2019-11-08 16:01:10 +01:00 |
|
Nemirtingas
|
56957abc99
|
Little improvements
steam_user_stats: Use the value stored in the JSON object.
steal_inventory: use 'empty' that is guaranteed to be constant in time.
|
2019-11-08 16:00:49 +01:00 |
|
Nemirtingas
|
02ef03b3f2
|
Fix my_master build
|
2019-11-08 15:59:29 +01:00 |
|
Nemirtingas
|
a318e04959
|
Merge branch 'master' into my_master
|
2019-11-08 15:58:54 +01:00 |
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